Top 10k strings from Crusher (1996)(Playgear)(128k).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [TZX] /
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3 a*++++++-+m*
2 uUUUUUUUUUUUUUUV?
2 i i i i i i i i i
1 |pilog !!!....
1 y`x x x`y`
1 ty dostoin uwidetx
1 tl2xb:zbG:
1 r N N N N N
1 priwet wsem !!! PLAYGEAR COMPANY predstaw-lqet wam nowinku
1 nmkgn|xp`@
1 molodec !!!
1 lmoonlh`xp
1 e*`**a**(*(m&e+`++a++*+*i(
1 d$c___e$c_d_c_d$c___e$c___d$c___e$c_d_c_d$c___e$c___d$c___e$c_d_c_d$c___e$c___d$c___e$c_a0+d$a0+($
1 d$c___e$c_d_c_d$c___e$c___d$c___e$c_d_c_d$c___e$c___d$c___e$c_d_c_d$c___e$c___d$c___e$c___d$c___e$c_d_c_
1 d$c___d$c___d$c___d$c___d$c___d$c___d$c___d$c___d$c___d$c___d$c___d$c___d$c___d$c_a($d$a0+($
1 crusher P
1 cr14
1 cr13
1 cr11 0;
1 cr10 0;
1 cr1
1 c17
1 a4`44a44e2
1 a/c-a*++++*(i&
1 a/c-a*++++*(&
1 a*+i-`**a(*(m&a(`((a((c&%a(i&
1 a*++++++-+*
1 a%&&&(**(&e*g%a%&&&(**(&c-a/g-
1 `--a--/-/-
1 `!!a!!#!#!
1 WANNA EXIT Y/N ?
1 W 7 7 7 7 7 7 7 7 7
1 UUUIUUU%UUT
1 UURUUUIUUU%UUU
1 U@U@w@w@"@
1 SONG BY ST COMPILE~
1 QT9999999999999999999999999999999999999999999999999999999
1 KEMPSTON PORT #1F Y/N ?
1 HI ALL !!! PLAYGEAR COMPANY PRESENTS THE GAME: CRUSHER 128K. CREDITS: CODE , MUSIC AND SOUND FX BY BAYANOV DANIIL. GRAPHICS BY ARTIO AND BAYANOV DANIIL. SCREENS BY BAYANOV DANIIL , BAYANOV ANDREW . CONTROL KEYS: LEFT - "O" , "Z" , "6"; RIGHT - "P" , "M" , "7"; FIRE - "ENTER" , "SPACE" , "0"; RESTORE BALL - "Q"; RESTART - "R"; PAUSE - "BREAK". GENERAL DISTRIBUTORS OF THIS PROGRAM - "PLAYGEAR COMPANY" (650065 , KEMEROVO CITY , LETTER-BOX NUMBER 3567 , FOR BAYANOV DANIIL) , "XL DESIGN INC." (192241 , S.PETERSBURG , LETTER-BOX NUMBER 81) , "INFORCOM CORP." (121019 , MOSCOW , LETTER-BOX NUMBER 16). COPYRIGHT "PLAYGEAR COMPANY"
1 H%H%H%H%H%
1 Gy y@y@y`y`y
1 Gx>P x]P@x|P`H
1 Dx x x@x@x`x`x
1 Bx x x@x@x`x`x
1 BEST CRUSHERS:
1 ASM COMPILATION OF IF SEA WILL BE BEER. BY BAYANOV D. (C)1996
1 ASM COMPILATION OF FROM BEER BY BAYANOV DANIIL
1 3|krany sozdawal q i moj mlad}ij brat...
1 3wse |f-fekty w |toj
1 3wrode wse,ostalosxtolxko skazatx ,~to wesx kod napi-san
1 3wdrug w igre }a-rik za-ciklitsq to smelo vmite
1 3w igre kotoraq wposledst-wii polu-~ila tor-gowu`
1 3urezatx koli~es-two urow-nej s pq-ti do
1 3u menq durnaq priwy~ka kodiro-watx w ZEUS'E... ~3
1 3treh !!!
1 3togo kak wse pro-grammistykinulisx sozdawatxadwent`r-nye,logi-~eskie, RPG i
1 3teksta |krany uve goto-wy ,no grafika sdelana tolxko dlq odno-go urownq, po|tomuneizwest-no budet-li grafi-ka w |tihurownqh raznoj ili net (pustx |to budetdlq was s`rprizom!
1 3sprajtow !
1 3soob{a` manxqkam ~to w ig-re estx parolx dlq bes-smertiq ,kotoryj nado wwo-ditx w tablicu rekordow , no q ego wam ne skavu !
1 3sezona-"CRUSHER" 128K !
1 3pozdnee (w konce aprelq) po nepo-nqtnym mne pri-~inam by-lo re}enoostawitx wsego dwaurownq...
1 3potreb-nosti l`-bitelej igr po-dobnogo vanra !!!
1 3pagan !!)
1 3opustel !
1 3opqtx q !
1 3nu hwatitslow , vmite
1 3nemnogo istorii.
1 3na momentnapisaniq|togo
1 3muzyku i FX'y na-pisal
1 3mnoj)!!!
1 3klawi}u "Q"...
1 3intre i w|piloge kodirowaltove q.
1 3i tut mi-ru qwi-lisx my ,t.e.
1 3grafika wigre moq i ARTIO ,krome me-nq i
1 3gde-to w fewrale 1996 godaq , t.e. baqnow daniil zadumal sdelatx ne~to... ?
1 3drugie igry po-dobnyh vanrow, rynok ar-kadnyh igr abso-l`tno
1 3dlinnu` knopku dlq pro-dolveniq.
1 3baqnowym daniilom iz g.ke-merowo (t.e.
1 3PLAYGEAR COMPANY i qwili miru sie sozdanie,daby udo- wletwo-ritx nos- talxgi-~eskie
1 3ARTIO w kompani` PLAYGEAR whodit PAGAN
1 3)bylo pri-nqto re-}enie
1 3(t.k.emu bylo lenxrisowatx mnogo
1 3(ne ~i-tajte
1 3"CRUSHER",w soot-wetstwii s proek-tom koto-ryj ro-dilsq w moej ne-putewoj golowe , dolvno bylo bytx5 urownejpo 80 |k-ranow w kavdom , t.e.wsego400 |kra-now , no pod bolx-}im daw-leniem ARTIO
1 2\b2^b2`b2bb2db2fb2
1 1996. PRESS FIRE TO START THE GAME !!!...
1 "P"P 0 0 P P 0 0 P P
1 !b!b!b!b!b
1 } } } } } } } } }
1 i i i i i i i i i i i/
1 Y Y Y Y Y Y
1 U U U U U U U U U U U8
1 Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q
1 > > > > > > > > > > >
1 0 0 P P 0 0 P P 0 0
1 * * * * * * * * * * *
1 $ $ $ $ $
1 # # # # # # # # #
1 # # # # # # #
1